@startuml
sprite $square_h [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000012222222222222222222222222210000000000
00000003BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB30000000
0000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000
000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFF504FFFFFFFFFFFF405FFFFFFFFFF00000
00000EFFFFFFFFA0008FFFFFFFFFF8000AFFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80005CCCCCCCCCC50008FFFFFFFFF00000
00000EFFFFFFFF80000000000000000008FFFFFFFFF00000
00000EFFFFFFFF80000000000000000008FFFFFFFFF00000
00000EFFFFFFFF80000000000000000008FFFFFFFFF00000
00000EFFFFFFFF80000222222222200008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF60008FFFFFFFFF00000
00000EFFFFFFFF80006FFFFFFFFFF70008FFFFFFFFF00000
00000EFFFFFFFFC000AFFFFFFFFFFA000CFFFFFFFFF00000
00000EFFFFFFFFFB6AFFFFFFFFFFFFA6AFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000
0000002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD2000000
000000005ACCCCCCCCCCCCCCCCCCCCCCCCCCCCA600000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_SQUARE_H(_alias) ENTITY(rectangle,black,square_h,_alias,FA6 SQUARE_H)
!define FA6_SQUARE_H(_alias, _label) ENTITY(rectangle,black,square_h,_label, _alias,FA6 SQUARE_H)
!define FA6_SQUARE_H(_alias, _label, _shape) ENTITY(_shape,black,square_h,_label, _alias,FA6 SQUARE_H)
!define FA6_SQUARE_H(_alias, _label, _shape, _color) ENTITY(_shape,_color,square_h,_label, _alias,FA6 SQUARE_H)
skinparam folderBackgroundColor<<FA6 SQUARE_H>> White
@enduml